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C9 Shaman Abilities Overview

Date: Feb 05 2012
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Author: Dulfy
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Hello everyone, one of the key features of C9 is the abundance of abilities one can use. This may seem a bit daunting at first, especially for players new to the whole scene of "action" MMORPGs. I thought it would be nice to have a little guide introducing you to the abilities you can get in the first 20 levels and their function. This first guide will cover the shaman/elite shaman class.

Action vs Command abilities

Action abilities are those that can be put on your hotbar (1-0, ZXCVBGTN). Command abilities are those abilities that cannot be placed on a hotbar but are instead activated by a pre-defined sequence of keystrokes/mouse presses (i.e. S + F to cast Illusion Flame).

Ability Summary

Name Level Upgrades Keystrokes
Ice Spear 1 4, 7, 10, 13, 16, 19 Hotbar
Ground Vein 1 3, 6, 9, 12, 15, 18 F
Mana Pierce 1 2, 5, 8, 11, 14, 17, 20 RMB
Elec Swing 2 5, 8, 11, 14, 17, 20 Hotbar
Dark Emotion 3 6, 9, 12, 15, 18 Hotbar
Dash 3   LMB + WSAD
Evasive Dash 5   Double tap WSAD or Shift + WSAD
Mana Shot 5 8, 11, 14, 17, 20 S + RMB
Spin Smash 6 9, 12, 15, 18 LMB + S
Rushing Bite 7 12, 17 A/D + LMB
Fireball 8 11, 14, 17, 20 Hotbar
Vera Crasher 10 15, 20 LMB+RMB while spin smash is active
Soul Chaser 12 15, 18 Hotbar
Mana Cipher 14 17, 20 E
Phantom Wall 15 20 Hotbar
Illusion Flame 17 20 S + F
Chain Edge 18   Shift + E
Lighting Bolt 19   Hotbar

Video showcasing the key shaman abilities

C9-Shaman abilities overview - HD-1080p - Slowmotion

Detailed Shaman ability overview

Ice Spear


  • Obtained at level 1
  • Upgrades available at Level 4, 7, 10, 13, 16, 19
  • Med-ranged ability
  • Action ability that only works on standing enemies
  • Very good single target damage, good for generating combos and finishing a mob off.
  • Ice spear is your basic conal attack ability. It hits everything in front of it for 3-4 ticks of water damage and then explodes, dealing more damage. Turning while using this ability will cause the damage to spread in an arc.

Ground Vein


  • Obtained at level 1
  • Upgrades available at Level 3, 6, 9, 12, 15, 18
  • Command ability that works on both standing and grounded enemies
  • Activated by pressing F
  • Good for attacking enemies that are knocked down to the ground to keep build up combo points

Mana Pierce


  • Obtained at level 1
  • Upgrades available at Level 2,5,8,11,14,17,20
  • Command ability that works on standing enemies only
  • Activated by the right mouse click, can be charged via holding down the right mouse button.
  • Good for damaging multiple enemies at a distance

Elec Swing


  • Available at level 2
  • Upgrades available at Level 5, 8, 11, 14, 17, 20
  • Action ability that works on nearby standing enemies only
  • Good for attacking multiple enemies near you, but better if combo'ed with another ability called Dark Emotion (see below)

Dark Emotion


  • Available at level 3
  • Upgrades available at Level 6, 9, 12, 15, 18
  • Action ability that works on nearby standing enemies only
  • Good for attacking multiple enemies near you, can be combo'ed with Elec Swing for maximum AoE damage.
  • To make the combo, cast Dark Emotion first, immediately followed by Elec Swing

Dash Attack


  • Available at level 3
  • Command ability activated by pressing left mouse button while dashing away from an enemy (double tab a movement key or Shift + movement key)
  • No upgrades available

Evasive Dash


  • Available at level 5
  • Command ability activated by dashing away from an enemy (double tab a movement key or shift + movement key)
  • No upgrades available
  • Good for evading large hits from enemies

Mana Shot


  • Available at level 5
  • Command ability activated by pressing S and right mouse button at the same time
  • Upgrades available at Level 8, 11, 14, 17, 20?
  • Good for hitting single enemies from afar and knocking them back. No cast time.

Spin Smash


  • Available at level 6
  • Command ability activated by pressing S and F at the same time
  • Upgrades available at Level 9, 12, 15, 18.
  • Great ability to hit when surrounded by enemies as this will strike mobs that are near you. This works especially well when you are retreating as you will be pressing the S key anyways.

Rushing Bite


  • Available at level 7
  • Command ability activated by pressing A or D and left mouse button at the same time.
  • Upgrades available at level 12 and 17
  • This is similar to Dash attack except it is upgradeable and deals a lot more damage.

Fireball


  • Available at level 8
  • Action ability
  • Upgrades available at 11, 14, 17, 20
  • This is going to be your main attack at ranged. Requires a short casting time. Deals large amount of damage and knock enemies down in addition to put a short duration DoT on them. You can cast this spell and hold it for a short duration, giving you time to aim at enemies.

Vera Crasher


  • Available at level 10
  • Command ability activated by pressing both left and right mouse buttons while performing Spin Smash
  • This is an attack that follows Spin Smash that deals a significant amount of damage and knock enemies back.

Soul Chaser


  • Available at Level 12
  • Action ability
  • Upgrades available at Level 15, 18
  • You can think of this ability as a ranged version of Ice Spear that also have a chance to slow down the enemy. This ability does have a short casting time.

Mana Cipher


  • Available at level 14
  • Upgrade available at level 17,20
  • Command ability activated by pressing E when nearing enemies
  • Deals large amount of damage and absorb a small amount of mana from enemies

Phantom Wall


  • Available at level 15
  • Upgrade available at level 20
  • Action ability
  • Summons a barrier that will absorb a large amount of damage for you.

Illusion Flame


  • Available at level 17
  • Upgrade available at level 20
  • Action ability that can also be activated by pressing S and F at the same time.
  • This is an ability you can use when you are surrounded by mobs. This ability will essentially "explodes", push all the enemies back. Its key binds fit this perfectly as pressing F while backing away via the S button will activate this skill and give you some breathing room.

Chain Edge


  • Available at level 18
  • Command ability activated by Shift + E
  • This ability will pull a group of mobs together and drop them on the ground in front off you. This ability may seem awesome but its rather limited.

Lighting Bolt


  • Available at level 19
  • Action ability
  • This ability is a ground AoE that requires a shorting casting time and proper placement of the circle for maximum effectiveness. It can be hard to manage this skill at first but it has the potential to be very powerful if used properly. Enemies will be knocked to the ground and suffer additional DoT damage. Like Fireball, you can cast this ability and have a short duration where you can place the AoE before it explodes.

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